I’ve been hearing an excuse lately for avoiding experiments and “getting out of the building”: It boils down to this: “if the results don’t have clarity and repeatability then why test in the first place?” Or put another way, “if you can’t perfectly design the experiment and isolate a single variable, and if you can’t have absolute confidence in your …
MVP is a State of Mind, not a Version Number
I am not the heaviest of Quora users, but last week I saw three game designers I like and respect (Daniel James, Chris Carella, and Adrian Crook) answer the question, “How can we apply the idea of “minimum viable product” to online games? … What and where is the “minimum” of MVP reached for games?” Definitely check out their answers, …