Aging into Obsolescence

by Giff on May 7, 2013

The structure of modern business forces people to become stale as they age.

The economic incentives of most creative industries, including tech, all point in this direction. When you are young, you *make* stuff. You code, you design, you write, you execute. You constantly get to practice and improve your making skills.

The normal definition of success implies moving up the management chain. You become “strategic”, which brings leverage to the business, and as a consequence you focus more on managing and mentoring people rather than making.

You gain wisdom about people, but your wisdom about your craft ossifies. You can edit work output, but you aren’t creating it. You can spot and foster “maker” talent, but the phrase “maker” doesn’t apply to you anymore. And frankly, without constant practice, your basic making skills suffer. This in turn could threaten your decision-making ability.

Your younger hires think of you as a “suit”, even if you don’t wear one. And here is the saddest part: most of us got into our creative field of choice because of the pleasure of making things. My hypothesis is that many creatives find their work less enjoyable as they increase in seniority, even though they take pleasure in mentoring and managing.

This is an endemic structural problem. I’m not sure how it can be solved, but it would require changing how we value different capabilities and affect the very structure of organizations.

At a personal level, the only way I know to break out of this is to force it. This does not come free. It takes sacrifice.

If you are serious about defeating management ossification:

- start a pet project but commit to a serious time investment
- start a company and get back into the trenches *
- become a freelancer
- re-negotiate what your job entails

You not only need to make something new, but you need to try out fresh methods as well.

It will be frustrating. You will be rusty, so you won’t be as good or as fast as you remember. But it is pretty amazing when you can combine years of experience with fresh making skills. You’ll soon realize that you can run circles around your younger self.

* in my case, I started two. First, a product startup which I shut down after a year, but which was like a rebirth. Then a consulting business, which I sold and which I am currently helping to grow, albeit with the personal mandate that I get to mix some “making” time in with my management duties.

product-theory-shad-240I’ve started curating a “zine” called Product Theory which covers my favorite articles on the broad topic of making great software products (design, management, coding, business models, lean / agile, etc).

Product Theory began life as a Flipboard magazine, but thanks to the magic of IFTTT, you can also access the links at http://ProductTheory.com and Twitter.

Hopefully back up and running

by Giff on April 27, 2013

I’ve had all my sites hosted on a shared server with a bunch of friends for years, and the decision was made to call it a day on that box. My goal had been to redo this blog in Middleman or Octopress, but the time never materialized, so I’ve done a rush port of the wordpress blog to a new hosting provider. I gather there were a bunch of errors earlier and hopefully those are fixed. Tweet me at @giffco if you are still seeing problems. Thanks and I hope to soon get back to working through a backlog of post ideas.

The best take on Google Reader’s demise

March 28, 2013

The other week, I was saddened to learn that Google Reader is shutting down.  While it feels like much of our industry has switched to Twitter for discovery, I still like following “voices”. Amidst the various reactions to Reader’s demise, the most thoughtful response came from from Vin Vacanti: Glad google reader shutting down. They [...]

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Pitfalls for Designers Learning to Code

March 12, 2013

Back-End Thinking Getting in the Way Over the last 3 years, I’ve worked on becoming more comfortable with modern tech stacks, starting on the front-end and moving to the back-end. Last week, I noticed a problem when I was doing some collaborative design: I was letting the data model influence my design thinking. i.e. my [...]

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Don’t blow all your money on an MVP

March 2, 2013

I fear a general misconception out there that you can validate a startup in just a few weeks. I have been particularly pained by both non-coder startup founders and managers at big companies who think that all they need to do is pour money into a single MVP and they’ll have a binary answer as [...]

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Book review: Lean UX

February 23, 2013

The Lean UX book arrived on my iPad last night, and I’ve just finished reading it cover to cover. I thought it was great. That judgement is not actually because I work with the authors Jeff Gothelf and Josh Seiden. I find most business books to be pretty banal, and I promise you that I would [...]

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Hire Carefully Doesn’t Have the Same Ring

February 20, 2013

“Why ‘Hire Slow, Fire Fast’ Is A Bunch Of BS,” or so says Danny Boice in a recent Fast Company article that was sent my way. Well, it is a catch phrase, and as such, has to be catchy and over-simplified. “Hire as quickly and carefully as you can without screwing your business objectives, and [...]

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What is a Product Designer?

February 19, 2013

Ross Popoff-Walker asked me on Twitter, “What do you feel is the key difference between a UX Designer and a Product Designer?”. The answer, of course, depends on whom you ask. I use a very expansive definition of the word “design”. Pretty much everything is a design decision. UX, like “product management”, is loosely defined [...]

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You fail until you succeed

February 14, 2013

Innovation fails until it succeeds and, if you are running a corporate innovation team, you have to let that process happen. While there is a huge desire to measure *everything* these days, I don’t think that corporate innovation programs can be judged based on short-term metrics. Their ideas and the progress of those ideas should [...]

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